Imitative Follower Deception in Stackelberg Games

Jiarui Gan, Haifeng Xu, Qingyu Guo, Long Tran-Thanh, Zinovi Rabinovich, M. Wooldridge
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引用次数: 23

Abstract

Information uncertainty is one of the major challenges facing applications of game theory. In the context of Stackelberg games, various approaches have been proposed to deal with the leader's incomplete knowledge about the follower's payoffs, typically by gathering information from the leader's interaction with the follower. Unfortunately, these approaches rely crucially on the assumption that the follower will not strategically exploit this information asymmetry, i.e., the follower behaves truthfully during the interaction according to their actual payoffs. As we show in this paper, the follower may have strong incentives to deceitfully imitate the behavior of a different follower type and, in doing this, benefit significantly from inducing the leader into choosing a highly suboptimal strategy. This raises a fundamental question: how to design a leader strategy in the presence of a deceitful follower? To answer this question, we put forward a basic model of Stackelberg games with (imitative) follower deception and show that the leader is indeed able to reduce the loss due to follower deception with carefully designed policies. We then provide a systematic study of the problem of computing the optimal leader policy and draw a relatively complete picture of the complexity landscape; essentially matching positive and negative complexity results are provided for natural variants of the model. Our intractability results are in sharp contrast to the situation with no deception, where the leader's optimal strategy can be computed in polynomial time, and thus illustrate the intrinsic difficulty of handling follower deception. Through simulations we also examine the benefit of considering follower deception in randomly generated games.
Stackelberg游戏中的模仿追随者欺骗
信息不确定性是博弈论应用面临的主要挑战之一。在Stackelberg博弈的背景下,已经提出了各种方法来处理领导者对追随者收益的不完全了解,通常是通过从领导者与追随者的互动中收集信息。不幸的是,这些方法主要依赖于一个假设,即追随者不会战略性地利用这种信息不对称,即追随者在互动过程中根据他们的实际收益如实行事。正如我们在本文中所展示的那样,追随者可能有强烈的动机欺骗性地模仿不同类型的追随者的行为,并在这样做时,从诱导领导者选择高度次优策略中获益良多。这就提出了一个根本性的问题:在一个具有欺骗性的追随者面前,如何设计一个领导者战略?为了回答这个问题,我们提出了一个具有(模仿)追随者欺骗的Stackelberg博弈的基本模型,并证明了领导者确实能够通过精心设计的策略来减少由于追随者欺骗而造成的损失。然后,我们对计算最优领导者策略的问题进行了系统的研究,并绘制了相对完整的复杂性景观图;为模型的自然变体提供了本质上匹配的正、负复杂性结果。我们的结果与没有欺骗的情况形成鲜明对比,在没有欺骗的情况下,领导者的最优策略可以在多项式时间内计算出来,从而说明了处理追随者欺骗的内在困难。通过模拟,我们还检验了在随机生成的博弈中考虑随从欺骗的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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