Contact Burn Injuries : Part I: The influence of object thermal mass

M. Yen, F. Colella, H. Kytomaa, Boyd Allin, Alex E. Ockfen
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引用次数: 4

Abstract

Burn injuries are a recognized hazard in our everyday interactions with consumer products and consumer electronics. They can be painful and life-altering and can cause permanent physical as well as emotional harm. Our increasing intimacy with consumer electronics including wearables is challenging the current regulatory standard framework. The typical thermal exposure associated with wearables and consumer electronics is characterized by long duration and relatively low temperatures with a contacting object with low thermal mass. As a result, the temperature of the object changes over time and is heavily affected by the transfer of energy to the skin during contact. The current regulatory standards dealing with contact burn injury thresholds assume that the thermal energy contained within the hot object is infinite and that its surface temperature remains approximately constant during contact. This paper presents a comprehensive approach to account for the common scenario where the user contacts a finite thermal mass object. The methodology numerically solves the transient heat transfer equation in living tissues and identifies the burn injury threshold conditions associated with finite thermal mass objects. The model is able to predict burn injury by employing a concept of cumulative equivalent exposure. The predictive capabilities are validated with experimental observations of human burn injuries. This paper is the first of a two-part series that discusses a numerical methodology that relies on the concept of cumulative equivalent exposure to evaluate contact burn injury thresholds. In Part II: The influence of object shape, size, contact resistance, and applied heat flux, the framework presented here in Part I is extended to investigate the effects of various contacting object conditions.
接触烧伤:第一部分:物体热质量的影响
在我们日常与消费产品和消费电子产品的互动中,烧伤是公认的危害。它们可能会带来痛苦,改变生活,并可能造成永久性的身体和情感伤害。我们与消费电子产品(包括可穿戴设备)日益密切的联系正在挑战当前的监管标准框架。与可穿戴设备和消费电子产品相关的典型热暴露的特点是长时间和相对较低的温度与低热质量的接触物体。因此,物体的温度随着时间的推移而变化,并且在接触过程中受到能量传递到皮肤的严重影响。目前处理接触烧伤阈值的监管标准假设热物体所含的热能是无限的,并且在接触过程中其表面温度保持近似恒定。本文提出了一种综合的方法来解释用户接触有限热质量物体的常见情况。该方法对活体组织中的瞬态传热方程进行了数值求解,确定了有限热质量物体的烧伤阈值条件。该模型能够通过采用累积等效暴露的概念来预测烧伤损伤。通过对人体烧伤的实验观察,验证了预测能力。本文是由两部分组成的系列文章中的第一篇,讨论了一种依赖于累积等效暴露概念来评估接触性烧伤阈值的数值方法。在第二部分:物体形状、尺寸、接触电阻和应用热流的影响中,扩展了第一部分中提出的框架,以研究各种接触物体条件的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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