An area/performance comparison of subtractive and multiplicative divide/square root implementations

Peter Soderquist, M. Leeser
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引用次数: 29

Abstract

The implementations of division and square root in the FPU's of current microprocessors are based on one of two categories of algorithms. Multiplicative techniques, exemplified by the Newton-Raphson method and Goldschmidt's algorithm, share functionality with the floating-point multiplier. Subtractive methods, such as the many variations of radix-4 SRT, generally use dedicated, parallel hardware. These different approaches give rise to the distinct area and performance characteristics which are explored in this paper. Area comparisons are derived from measurements of commercial and academic hardware implementations. Representative divide/square root implementations are paired with typical add-multiply structures and simulated, using data from current microprocessor and arithmetic coprocessor designs, to obtain performance estimates. The results suggest that subtractive implementations offer a superior balance of area and performance, and stand to benefit most decisively from improvements in technology and growing transistor budgets due to their parallel operation. Multiplicative methods lend themselves best to situations where hardware re-use is mandated due to area or architectural constraints.<>
减法和乘法除法/平方根实现的面积/性能比较
在当前微处理器的FPU中,除法和平方根的实现基于两类算法中的一种。以Newton-Raphson方法和Goldschmidt算法为例的乘法技术与浮点乘法器共享功能。减法方法,如基数-4 SRT的许多变体,通常使用专用的并行硬件。这些不同的方法产生了不同的区域和性能特征,本文将对此进行探讨。面积比较来自商业和学术硬件实现的测量。代表性的除法/平方根实现与典型的加乘结构配对,并使用当前微处理器和算术协处理器设计的数据进行模拟,以获得性能估计。结果表明,减法实现提供了面积和性能的卓越平衡,并且由于其并行操作而从技术改进和晶体管预算增长中获益最多。乘法方法最适合由于区域或体系结构限制而强制要求硬件重用的情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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