Collision-Free Motion Generation in Dynamic Environments with Joint-Space Quadratic Optimization

Shiqi Li, Ke Han, Xiao Li, Youjun Xiong, Zheng Xie
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Abstract

Service robots acting as human assistants are required to have the ability of adjusting their movements to accommodate changes in the interaction. In this paper, a collision-free motion generation framework of manipulators is proposed for physical interaction tasks. First, virtual ellipsoids are introduced to remove the redundant path points generated by the rapidly-exploring random tree algorithm. The motion margin of the end-effector can be ensured at the same time. Second, a reactive replanning strategy is proposed that allows the manipulator to perceive potential contact. A safe path for avoidance is found before further collisions occur. Finally, a joint-space trajectory generator based on quadratic programming is formulated to produce continuous dynamic motions under multiple hardware limits. Experiments demonstrate that the proposed method enables the manipulator to effectively avoid dynamic obstacles online, and that the motion of all joints is within the allowed range.
基于关节空间二次优化的动态环境无碰撞运动生成
作为人类助手的服务机器人被要求具有调整其动作以适应交互变化的能力。针对物理交互任务,提出了一种机械臂无碰撞运动生成框架。首先,引入虚拟椭球体去除快速探索随机树算法产生的冗余路径点;同时可以保证末端执行器的运动裕度。其次,提出了一种反应性重规划策略,使机械手能够感知潜在的接触。在进一步碰撞发生之前,找到一条安全的避撞路径。最后,建立了基于二次规划的关节空间轨迹生成器,可在多种硬件限制条件下产生连续的动态运动。实验表明,该方法能有效地在线避开动态障碍物,且所有关节的运动都在允许范围内。
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