PSM: Parametric Saliency Maps for Autonomous Pedestrians

Melissa Kremer, Peter Caruana, M. B. Haworth, Mubbasir Kapadia, P. Faloutsos
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引用次数: 4

Abstract

Modeling visual attention is an important aspect of simulating realistic virtual humans. This work proposes a parametric model and method for generating real-time saliency maps from the perspective of virtual agents which approximate those of vision-based saliency approaches. The model aggregates a saliency score from user-defined parameters for objects and characters in an agent’s view and uses that to output a 2D saliency map which can be modulated by an attention field to incorporate 3D information as well as a character’s state of attentiveness. The aggregate and parameterized structure of the method allows the user to model a range of diverse agents. The user may also expand the model with additional layers and parameters. The proposed method can be combined with normative and pathological models of the human visual field and gaze controllers, such as the recently proposed model of egocentric distractions for casual pedestrians that we use in our results.
PSM:自动行人的参数显著性映射
视觉注意建模是模拟逼真虚拟人的一个重要方面。本文提出了一种参数化模型和方法,用于从虚拟代理的角度生成实时显著性地图,该模型和方法近似于基于视觉的显著性方法。该模型从智能体视图中对象和角色的用户定义参数中收集显著性分数,并使用该分数输出2D显著性地图,该地图可以通过注意力场进行调制,以合并3D信息以及角色的注意力状态。该方法的聚合和参数化结构允许用户对一系列不同的代理进行建模。用户还可以用额外的层和参数扩展模型。所提出的方法可以与人类视野和凝视控制器的规范和病理模型相结合,例如我们在研究结果中使用的最近提出的针对随意行人的自我中心干扰模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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