Evaluation and Performance Comparison of TriBA with existing On-Chip Interconnection Networks

Haroon-ur-Rashid, S. Feng, M. Kamran, Ji Weixing
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Abstract

This paper evaluates the performance of triplet based architecture, TriBA - a new idea in multiprocessor architectures. TriBA is compared with two types of static interconnection networks for VLSI implementation. The interconnection networks used for comparison are well-known in literature as two-dimensional mesh and binary tree. The evaluation criteria has been selected from three orthogonal entities - physical (chip area and dissipation), computational speed (message delay) and cost (chip yield, layout cost). TriBA is a new solution for computer architecture, which is believed to be suitable for sophisticated embedded applications with multiple concurrent processing centers. TriBA consists of a 2D grid of small, programmable processing units, each physically connected to its three neighbors. TriBA is an object-oriented chip multi-processor structure that supports truly parallel execution of objects from hardware. Cores on the same chip are connected via triplet-based hierarchical interconnection network (THIN), which has simple topology and computing locality characteristic. The root of "triplet based architecture" is based on the concept that "complex problems can be decomposed to three relatively independent sub-problems, which are data processing, data management and data communication" TriBA manifests great similarity to the hierarchal structure of object systems, so that the software and computer system achieve a certain degree of structural unity.
TriBA与现有片上互连网络的评估与性能比较
本文对基于三元组的体系结构TriBA的性能进行了评价,TriBA是多处理器体系结构中的一种新思想。将TriBA与两种用于VLSI实现的静态互连网络进行了比较。用于比较的互连网络在文献中被称为二维网格和二叉树。评估标准从三个正交的实体中选择-物理(芯片面积和耗散),计算速度(消息延迟)和成本(芯片良率,布局成本)。TriBA是一种新的计算机体系结构解决方案,它被认为适用于具有多个并发处理中心的复杂嵌入式应用程序。TriBA由小型可编程处理单元组成的二维网格组成,每个单元都与三个相邻单元物理连接。TriBA是一种面向对象的芯片多处理器结构,它支持硬件对象的真正并行执行。同一芯片上的核心通过基于三层的分层互连网络(THIN)连接,具有拓扑简单和计算局部性的特点。“三元体系结构”的根源是基于“复杂问题可以分解为三个相对独立的子问题,即数据处理、数据管理和数据通信”的概念。TriBA与对象系统的层次结构表现出极大的相似性,从而使软件和计算机系统达到一定程度的结构统一性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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