TraceMatch: a computer vision technique for user input by tracing of animated controls

Christopher Clarke, A. Bellino, Augusto Esteves, Eduardo Velloso, Hans-Werner Gellersen
{"title":"TraceMatch: a computer vision technique for user input by tracing of animated controls","authors":"Christopher Clarke, A. Bellino, Augusto Esteves, Eduardo Velloso, Hans-Werner Gellersen","doi":"10.1145/2971648.2971714","DOIUrl":null,"url":null,"abstract":"Recent works have explored the concept of movement correlation interfaces, in which moving objects can be selected by matching the movement of the input device to that of the desired object. Previous techniques relied on a single modality (e.g. gaze or mid-air gestures) and specific hardware to issue commands. TraceMatch is a computer vision technique that enables input by movement correlation while abstracting from any particular input modality. The technique relies only on a conventional webcam to enable users to produce matching gestures with any given body parts, even whilst holding objects. We describe an implementation of the technique for acquisition of orbiting targets, evaluate algorithm performance for different target sizes and frequencies, and demonstrate use of the technique for remote control of graphical as well as physical objects with different body parts.","PeriodicalId":303792,"journal":{"name":"Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing","volume":"73 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"48","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2971648.2971714","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 48

Abstract

Recent works have explored the concept of movement correlation interfaces, in which moving objects can be selected by matching the movement of the input device to that of the desired object. Previous techniques relied on a single modality (e.g. gaze or mid-air gestures) and specific hardware to issue commands. TraceMatch is a computer vision technique that enables input by movement correlation while abstracting from any particular input modality. The technique relies only on a conventional webcam to enable users to produce matching gestures with any given body parts, even whilst holding objects. We describe an implementation of the technique for acquisition of orbiting targets, evaluate algorithm performance for different target sizes and frequencies, and demonstrate use of the technique for remote control of graphical as well as physical objects with different body parts.
TraceMatch:通过跟踪动画控件为用户输入提供的计算机视觉技术
最近的作品探索了运动相关接口的概念,其中可以通过将输入设备的运动与所需物体的运动相匹配来选择运动物体。以前的技术依赖于单一的模式(例如凝视或空中手势)和特定的硬件来发出命令。TraceMatch是一种计算机视觉技术,它可以通过运动关联进行输入,同时从任何特定的输入模式中抽象出来。这项技术仅依靠传统的网络摄像头,使用户能够根据任何给定的身体部位做出匹配的手势,即使是在拿着物体的时候。我们描述了用于获取轨道目标的技术的实现,评估了不同目标尺寸和频率的算法性能,并演示了该技术用于远程控制具有不同身体部位的图形和物理对象的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信