SLAM-based localization of 3D gaze using a mobile eye tracker

Haofei Wang, Jimin Pi, Tong Qin, S. Shen, Bertram E. Shi
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引用次数: 38

Abstract

Past work in eye tracking has focused on estimating gaze targets in two dimensions (2D), e.g. on a computer screen or scene camera image. Three-dimensional (3D) gaze estimates would be extremely useful when humans are mobile and interacting with the real 3D environment. We describe a system for estimating the 3D locations of gaze using a mobile eye tracker. The system integrates estimates of the user's gaze vector from a mobile eye tracker, estimates of the eye tracker pose from a visual-inertial simultaneous localization and mapping (SLAM) algorithm, a 3D point cloud map of the environment from a RGB-D sensor. Experimental results indicate that our system produces accurate estimates of 3D gaze over a much larger range than remote eye trackers. Our system will enable applications, such as the analysis of 3D human attention and more anticipative human robot interfaces.
基于slam的移动眼动仪3D注视定位
过去的眼动追踪工作主要集中在估计二维(2D)的凝视目标,例如计算机屏幕或场景摄像机图像。当人类移动并与真实的3D环境互动时,三维(3D)凝视估计将非常有用。我们描述了一个使用移动眼动仪估计凝视的3D位置的系统。该系统集成了来自移动眼动仪的用户凝视矢量估计,来自视觉惯性同步定位和映射(SLAM)算法的眼动仪姿态估计,以及来自RGB-D传感器的环境3D点云图。实验结果表明,与远程眼动仪相比,我们的系统可以在更大的范围内准确估计3D凝视。我们的系统将使应用程序,如三维人类注意力的分析和更预期的人机界面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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