{"title":"Describing working environments in OPM","authors":"Y. Sugiyama, E. Horowitz","doi":"10.5555/317498.317749","DOIUrl":null,"url":null,"abstract":"In OPM, each software process provides a working environment in which programmers can actually work in order to accomplish a designated task, rather than prescribing the algorithm of the task [1], or giving a behavioral description of the task [4]. A process will (i) collect necessary resources, (ii) collect necessary activities, and (iii) specify certain constraint on the execution of activities. A process will also (iv) navigate activities to be performed by a human, (v) execute activities asked by a human, and (vi) execute some activities automatically when certain conditions are met. Each working environment may consist of a different set of resources and activities depending on the task to be performed within it. Thus the software development environment as a whole will be a collection of smaller and heterogeneous working environments.\nIn OPM, process templates are described in a process programming language called Galois [3] which is an extension of C++ [2]. As an example consider the working on bug process illustrated in Figure 1. In the working on bug process, a typical edit-compile-run cycle will be performed in order to fix a bug of given source files. Figure 2 will give a skeleton of the working on bug process in Galois.","PeriodicalId":414925,"journal":{"name":"International Software Process Workshop","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1990-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Software Process Workshop","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5555/317498.317749","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In OPM, each software process provides a working environment in which programmers can actually work in order to accomplish a designated task, rather than prescribing the algorithm of the task [1], or giving a behavioral description of the task [4]. A process will (i) collect necessary resources, (ii) collect necessary activities, and (iii) specify certain constraint on the execution of activities. A process will also (iv) navigate activities to be performed by a human, (v) execute activities asked by a human, and (vi) execute some activities automatically when certain conditions are met. Each working environment may consist of a different set of resources and activities depending on the task to be performed within it. Thus the software development environment as a whole will be a collection of smaller and heterogeneous working environments.
In OPM, process templates are described in a process programming language called Galois [3] which is an extension of C++ [2]. As an example consider the working on bug process illustrated in Figure 1. In the working on bug process, a typical edit-compile-run cycle will be performed in order to fix a bug of given source files. Figure 2 will give a skeleton of the working on bug process in Galois.