Describing working environments in OPM

Y. Sugiyama, E. Horowitz
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引用次数: 1

Abstract

In OPM, each software process provides a working environment in which programmers can actually work in order to accomplish a designated task, rather than prescribing the algorithm of the task [1], or giving a behavioral description of the task [4]. A process will (i) collect necessary resources, (ii) collect necessary activities, and (iii) specify certain constraint on the execution of activities. A process will also (iv) navigate activities to be performed by a human, (v) execute activities asked by a human, and (vi) execute some activities automatically when certain conditions are met. Each working environment may consist of a different set of resources and activities depending on the task to be performed within it. Thus the software development environment as a whole will be a collection of smaller and heterogeneous working environments. In OPM, process templates are described in a process programming language called Galois [3] which is an extension of C++ [2]. As an example consider the working on bug process illustrated in Figure 1. In the working on bug process, a typical edit-compile-run cycle will be performed in order to fix a bug of given source files. Figure 2 will give a skeleton of the working on bug process in Galois.
描述OPM中的工作环境
在OPM中,每个软件过程都提供了一个工作环境,程序员可以在其中实际工作,以完成指定的任务,而不是规定任务的算法[1],或者给出任务的行为描述[4]。流程将(i)收集必要的资源,(ii)收集必要的活动,以及(iii)对活动的执行规定一定的约束。流程还将(iv)导航由人工执行的活动,(v)执行人工请求的活动,以及(vi)在满足某些条件时自动执行某些活动。每个工作环境可能由一组不同的资源和活动组成,这取决于其中要执行的任务。因此,软件开发环境作为一个整体将是一个较小的异构工作环境的集合。在OPM中,过程模板是用一种名为Galois[3]的过程编程语言描述的,Galois是c++[2]的扩展。作为一个例子,请考虑图1所示的bug处理过程。在处理bug的过程中,为了修复给定源文件的bug,将执行一个典型的编辑-编译-运行周期。图2给出了在Galois中处理bug过程的框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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