Detection of Tennis Events from Acoustic Data

Aaron K. Baughman, Eduardo Morales, G. Reiss, Nancy Greco, Stephen Hammer, Shiqiang Wang
{"title":"Detection of Tennis Events from Acoustic Data","authors":"Aaron K. Baughman, Eduardo Morales, G. Reiss, Nancy Greco, Stephen Hammer, Shiqiang Wang","doi":"10.1145/3347318.3355520","DOIUrl":null,"url":null,"abstract":"Professional tennis is a fast-paced sport with serves and hits that can reach speeds of over 100 mph and matches lasting long in duration. For example, in 13 years of Grand Slam data, there were 454 matches with an average of 3 sets that lasted 40 minutes. The fast pace and long duration of tennis matches make tracking the time boundaries of each tennis point in a match challenging. The visual aspect of a tennis match is highly diverse because of its variety in angles, occlusions, resolutions, contrast and colors, but the sound component is relatively stable and consistent. In this paper, we present a system that detects events such as ball hits and point boundaries in a tennis match from sound data recorded in the match. We first describe the sound processing pipeline that includes preprocessing, feature extraction, basic (atomic) event detection, and point boundary detection. Then, we describe the overall cloud-based system architecture. Afterwards, we describe the user interface that includes a tool for data labeling to efficiently generate the training dataset, and a workbench for sound and model management. The performance of our system is evaluated in experiments with real-world tennis sound data. Our proposed pipeline can detect atomic tennis events with an F1-score of 92.39% and point boundaries with average precision and recall values of around 80%. This system can be very useful for tennis coaches and players to find and extract game highlights with specific characteristics, so that they can analyze these highlights and establish their play strategy.","PeriodicalId":322390,"journal":{"name":"MMSports '19","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"MMSports '19","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3347318.3355520","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

Abstract

Professional tennis is a fast-paced sport with serves and hits that can reach speeds of over 100 mph and matches lasting long in duration. For example, in 13 years of Grand Slam data, there were 454 matches with an average of 3 sets that lasted 40 minutes. The fast pace and long duration of tennis matches make tracking the time boundaries of each tennis point in a match challenging. The visual aspect of a tennis match is highly diverse because of its variety in angles, occlusions, resolutions, contrast and colors, but the sound component is relatively stable and consistent. In this paper, we present a system that detects events such as ball hits and point boundaries in a tennis match from sound data recorded in the match. We first describe the sound processing pipeline that includes preprocessing, feature extraction, basic (atomic) event detection, and point boundary detection. Then, we describe the overall cloud-based system architecture. Afterwards, we describe the user interface that includes a tool for data labeling to efficiently generate the training dataset, and a workbench for sound and model management. The performance of our system is evaluated in experiments with real-world tennis sound data. Our proposed pipeline can detect atomic tennis events with an F1-score of 92.39% and point boundaries with average precision and recall values of around 80%. This system can be very useful for tennis coaches and players to find and extract game highlights with specific characteristics, so that they can analyze these highlights and establish their play strategy.
基于声学数据的网球赛事检测
职业网球是一项快节奏的运动,发球和击球的速度可以达到100英里/小时以上,比赛持续时间很长。例如,在13年的大满贯数据中,有454场比赛平均3盘,持续时间为40分钟。网球比赛的快节奏和长时间使得追踪比赛中每个网球点的时间界限具有挑战性。网球比赛的视觉方面是高度多样化的,因为它的角度,遮挡,分辨率,对比度和颜色的变化,但声音成分是相对稳定和一致的。在本文中,我们提出了一个系统,可以从比赛中记录的声音数据中检测网球比赛中的击球和点边界等事件。我们首先描述了声音处理流程,包括预处理、特征提取、基本(原子)事件检测和点边界检测。然后,我们描述了基于云的整体系统架构。随后,我们描述了用户界面,其中包括用于有效生成训练数据集的数据标记工具,以及用于声音和模型管理的工作台。系统的性能在真实网球声音数据的实验中得到了评价。我们提出的管道可以检测原子网球事件,f1得分为92.39%,点边界的平均精度和召回率约为80%。这个系统对于网球教练和运动员发现和提取具有特定特点的比赛亮点,从而分析这些亮点,制定自己的打法策略非常有用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信