Escaping the Sandbox: Making and Its Future

Tom Jenkins, I. Bogost
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引用次数: 21

Abstract

"Making" has been gaining traction in HCI and related fields both as a community of practice and as a method for creating objects and systems. While making is an important cultural practice, this paper claims that there is a disconnect between the rhetoric of making and "real world" notions of domain relevance and embedded hardware development. In considering how making operates in practice, we offer the metaphor of a sandbox to describe this contradiction. We exemplify the metaphor with a small-scale prototyping platform of our own, and offer visions on how making might progress in the future.
逃离沙盒:制作及其未来
“制造”已经在HCI和相关领域获得了牵引力,无论是作为实践社区还是作为创建对象和系统的方法。虽然制作是一种重要的文化实践,但本文声称,制作的修辞与领域相关性和嵌入式硬件开发的“现实世界”概念之间存在脱节。在考虑制作如何在实践中运作时,我们提供沙盒的比喻来描述这种矛盾。我们以自己的小规模原型平台为例说明了这一比喻,并提供了关于制作在未来如何发展的设想。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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