A framework for 3D virtual game using MOODLE, SLOODLE and Open Simulator: Case Study: Training of house building data collecting by National Statistical Office (NSO), Government Agency, BPS — Statistics Indonesia

Mohamad Achiruzaman, Y. Rosmansyah
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引用次数: 5

Abstract

Before conduct data collecting, enumerators take a course and conduct simulation in the classroom. However, learning in the classroom often doesn't make the enumerators understand perfectly. To solve this problem, we can use 3D virtual game based training as a solution. During the training, enumerators will use 3D virtual learning environment to get more experience, engagement, and expertise. For this purpose, we proposed a framework which integrates ADDIE, 3D VLE framework, and Activity Theory Model for Serious Game (ATMSG). The proposed framework will guide us to create game flowchart, sequence game diagram, and game blueprint in “Training of House Building Data Collecting in Population Census” as a case study.
使用MOODLE, slodle和开放模拟器的3D虚拟游戏框架:案例研究:国家统计局(NSO),政府机构,BPS -印度尼西亚统计局的房屋建筑数据收集培训
在进行数据收集之前,普查员要上一节课,在课堂上进行模拟。然而,在课堂上学习往往不能使计数员完全理解。为了解决这个问题,我们可以使用基于3D虚拟游戏的训练作为解决方案。在培训期间,普查员将使用3D虚拟学习环境获得更多经验、参与和专业知识。为此,我们提出了一个整合ADDIE、3D VLE框架和严肃游戏活动理论模型(ATMSG)的框架。该框架将指导我们以“人口普查房屋建筑数据收集培训”为例,制作游戏流程图、序列游戏图和游戏蓝图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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