A Review of Texture Classification Methods and Databases

P. Cavalin, Luiz Oliveira
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引用次数: 30

Abstract

In this survey, we present a review of methods and resources for texture recognition, presenting the most common techniques that have been used in the recent decades, along with current tendencies. That said, this paper covers since the most traditional approaches, for instance texture descriptors such as gray-level co-occurence matrices (GLCM) and Local Binary Patterns (LBP), to more recent approaches such as Convolutional Neural Networks (CNN) and multi-scale patch-based recognition based on encoding approaches such as Fisher Vectors. In addition, we point out relevant references for benchmark datasets, which can help the reader develop and evaluate new methods.
纹理分类方法及数据库研究进展
在本调查中,我们介绍了纹理识别的方法和资源,介绍了近几十年来最常用的技术,以及当前的趋势。也就是说,本文涵盖了从最传统的方法,例如纹理描述符,如灰度共现矩阵(GLCM)和局部二值模式(LBP),到最近的方法,如卷积神经网络(CNN)和基于编码方法的多尺度补丁识别,如Fisher Vectors。此外,我们还指出了基准数据集的相关参考资料,可以帮助读者开发和评估新方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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