Evaluation of Input/Output Interface using Wrinkles on Clothes

J. Data Intell. Pub Date : 2020-03-01 DOI:10.26421/JDI1.1-3
Kentaro Ueda, T. Terada, M. Tsukamoto
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引用次数: 1

Abstract

Wearable computing has created textile-based interfaces utilizing the interaction between the user and cloth for operation, as well as the touch and the pinch input operation. The user wears and uses the device in various postures, environments, and operating positions that affect the operation speed and accuracy. However, no study has assessed such factors of touching and pinching using the same input interface. One of the textile interfaces has an input interface using wrinkles on clothes. A ridge of cloth produces a wrinkle that forms naturally on clothes, and the shape of these wrinkles can be recognized by their tactile sensations. Additionally, the act touching or pinching wrinkles does not look strange to an onlooker, which reach that wrinkles have the potential suitable for the wearable computing operation. To reveal the potential, this paper evaluates the input performance using wrinkles on clothes. We designed three touch input methods and one pinch input method for the operation using wrinkles. We implemented the input and the output device which use wrinkles and carried out four evaluations. The results indicated that the pinch input reached the highest accuracy of 98\% of four input methods after learning. The narrowing-down selection reached the fastest input time of 1.64 seconds of four methods after learning. The long press touch and the pinch input achieved the accuracy of 90\% or more in all combination of operating environments and device positions. According to the result of the wrinkle recognition, users have a high accuracy of the identification of wrinkles of 89.4\% and recognize their shape in approximately 12 seconds.
利用衣服皱褶评价输入/输出界面
可穿戴计算创造了基于纺织品的界面,利用用户和布料之间的交互进行操作,以及触摸和按压输入操作。用户在各种姿势、环境和操作位置下佩戴和使用设备,影响操作速度和精度。然而,没有研究评估过使用相同输入界面触摸和捏捏的这些因素。其中一个纺织界面有一个利用衣服上的皱纹进行输入的界面。一根布的脊会在衣服上产生自然形成的皱纹,这些皱纹的形状可以通过他们的触觉来识别。此外,触摸或捏皱纹的行为在旁观者看来并不奇怪,这表明皱纹具有适合可穿戴计算操作的潜力。为了揭示其潜力,本文使用衣服上的皱纹来评估输入性能。我们设计了三种触控输入法和一种捏控输入法。我们实现了使用皱纹的输入和输出装置,并进行了四次评估。结果表明,在四种输入法中,捏指输入法的正确率最高,达到98%。缩小选择在学习后达到了四种方法中最快的1.64秒输入时间。在所有操作环境和设备位置的组合中,长按触摸和捏压输入的精度达到90%或更高。根据皱纹识别的结果,用户对皱纹的识别准确率高达89.4%,并在大约12秒内识别出皱纹的形状。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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