A. Panagiotidis, G. Reina, Michael Burch, Tilo Pfannkuch, T. Ertl
{"title":"Consistently GPU-Accelerated Graph Visualization","authors":"A. Panagiotidis, G. Reina, Michael Burch, Tilo Pfannkuch, T. Ertl","doi":"10.1145/2801040.2801053","DOIUrl":null,"url":null,"abstract":"Graph visualization is essential for the analysis of networks and relational data sets. Often, most of the effort is expended on computing sophisticated layouts of the visual representation of the graph. Even though this is increasingly accelerated by use of graphics processing units (GPUs), the rendering is often considered as circumstantial. In this paper, we present a coherent approach to graph visualization that utilizes all features of modern GPUs. We describe specialized data structures and our GPU-centric pipeline for computing and rendering a layout, while enabling steering and interaction. We evaluate technical aspects of our approach as well as its applicability to huge real-world graphs.","PeriodicalId":399556,"journal":{"name":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","volume":"81 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-08-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 8th International Symposium on Visual Information Communication and Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2801040.2801053","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
Graph visualization is essential for the analysis of networks and relational data sets. Often, most of the effort is expended on computing sophisticated layouts of the visual representation of the graph. Even though this is increasingly accelerated by use of graphics processing units (GPUs), the rendering is often considered as circumstantial. In this paper, we present a coherent approach to graph visualization that utilizes all features of modern GPUs. We describe specialized data structures and our GPU-centric pipeline for computing and rendering a layout, while enabling steering and interaction. We evaluate technical aspects of our approach as well as its applicability to huge real-world graphs.