Consistently GPU-Accelerated Graph Visualization

A. Panagiotidis, G. Reina, Michael Burch, Tilo Pfannkuch, T. Ertl
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引用次数: 6

Abstract

Graph visualization is essential for the analysis of networks and relational data sets. Often, most of the effort is expended on computing sophisticated layouts of the visual representation of the graph. Even though this is increasingly accelerated by use of graphics processing units (GPUs), the rendering is often considered as circumstantial. In this paper, we present a coherent approach to graph visualization that utilizes all features of modern GPUs. We describe specialized data structures and our GPU-centric pipeline for computing and rendering a layout, while enabling steering and interaction. We evaluate technical aspects of our approach as well as its applicability to huge real-world graphs.
一致gpu加速图形可视化
图形可视化对于网络和关系数据集的分析是必不可少的。通常,大部分工作都花费在计算图形可视化表示的复杂布局上。尽管图形处理单元(gpu)的使用加速了这一点,但渲染通常被认为是间接的。在本文中,我们提出了一种连贯的方法来图形可视化,利用现代gpu的所有功能。我们描述了专门的数据结构和以gpu为中心的计算和渲染布局的管道,同时实现了转向和交互。我们评估了我们的方法的技术方面,以及它对巨大的现实世界图形的适用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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