Interference alignment via Feasible Point Pursuit

Aritra Konar, Ruoyu Sun, N. Sidiropoulos, Z. Luo
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Abstract

Designing iterative algorithms for interference alignment (IA) is very useful for both practical and theoretical purposes. However, the existing works on iterative IA algorithms have not reported significant gains in terms of the DoF (Degrees of Freedom) over simple orthogonalization schemes. In this paper, we aim to design an iterative IA algorithm that can achieve high DoF. We recast the problem of designing linear transceivers for interference alignment as a non-convex quadratic feasibility problem, and apply an extension of the recently proposed Feasible Point Pursuit Successive Convex Approximation (FPP-SCA) algorithm [8] to solve it. Simulations suggest that the proposed algorithm can attain DoF very close to the known theoretical upper bound in certain cases, significantly outperforming existing approaches.
通过可行点追踪进行干涉对准
设计干涉对准的迭代算法在实际和理论上都是非常有用的。然而,迭代IA算法的现有工作并没有报道在DoF(自由度)方面比简单的正交化方案有显著的提高。在本文中,我们的目标是设计一种迭代IA算法,可以实现高自由度。我们将设计用于干扰对准的线性收发器的问题重新定义为一个非凸二次可行性问题,并应用最近提出的可行点追踪连续凸逼近(FPP-SCA)算法[8]的扩展来解决该问题。仿真结果表明,在某些情况下,该算法可以获得非常接近已知理论上限的DoF,显著优于现有方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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