A Re-Configurable Ray-Triangle Vector Accelerator for Emerging Fog Architectures

Adrianno Sampaio, A. Sena, A. S. Nery
{"title":"A Re-Configurable Ray-Triangle Vector Accelerator for Emerging Fog Architectures","authors":"Adrianno Sampaio, A. Sena, A. S. Nery","doi":"10.1109/IPDPSW.2019.00136","DOIUrl":null,"url":null,"abstract":"One of the biggest challenges in computer graphics is to produce photo-realistic images from a three-dimensional scene. On one hand, there are fast ways of rendering an image that often cannot portray the light behavior accurately. On the other hand, the most accurate methods, like the Ray-Tracing algorithm, are very costly regarding computing resources and takes a substantial amount of time to render a single frame. Many new techniques were conceived with the purpose of accelerating ray-tracing applications while obtaining results close to the desired. Moreover, Field-Programmable Gate Arrays (FPGAs) have recently become useful not only to prototype novel systems but also to run specialized parallel accelerators to execute the critical path of a given application. Nonetheless, embedded devices with processing capabilities and internet access generate a substantial increase of network traffic against distributed systems and cloud services, stimulating the development of Edge/Fog/In-Situ architectures and technologies. Thus, in this work, we present and analyze a Re-configurable Vector Accelerator specified in High-Level Synthesis (HLS) and the concept of a fog system that may use it. The accelerator is specialized in computing ray-triangle intersections and can be used in a distributed rendering environment. It has been implemented in a Xilinx Kintex Ultrascale FPGA (xcku060-ffva1156-2-e) using Xilinx Vivado tools. Experimental performance and energy consumption results show that the accelerator can efficiently render a simplified version of the Stanford Bunny model using different configurations with 1,2,4 and 8 Vector Cores.","PeriodicalId":292054,"journal":{"name":"2019 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW)","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IPDPSW.2019.00136","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

One of the biggest challenges in computer graphics is to produce photo-realistic images from a three-dimensional scene. On one hand, there are fast ways of rendering an image that often cannot portray the light behavior accurately. On the other hand, the most accurate methods, like the Ray-Tracing algorithm, are very costly regarding computing resources and takes a substantial amount of time to render a single frame. Many new techniques were conceived with the purpose of accelerating ray-tracing applications while obtaining results close to the desired. Moreover, Field-Programmable Gate Arrays (FPGAs) have recently become useful not only to prototype novel systems but also to run specialized parallel accelerators to execute the critical path of a given application. Nonetheless, embedded devices with processing capabilities and internet access generate a substantial increase of network traffic against distributed systems and cloud services, stimulating the development of Edge/Fog/In-Situ architectures and technologies. Thus, in this work, we present and analyze a Re-configurable Vector Accelerator specified in High-Level Synthesis (HLS) and the concept of a fog system that may use it. The accelerator is specialized in computing ray-triangle intersections and can be used in a distributed rendering environment. It has been implemented in a Xilinx Kintex Ultrascale FPGA (xcku060-ffva1156-2-e) using Xilinx Vivado tools. Experimental performance and energy consumption results show that the accelerator can efficiently render a simplified version of the Stanford Bunny model using different configurations with 1,2,4 and 8 Vector Cores.
一个可重新配置的光线三角形矢量加速器,用于新兴的雾架构
计算机图形学面临的最大挑战之一是如何从三维场景中生成逼真的图像。一方面,有一些快速渲染图像的方法往往不能准确地描绘光线的行为。另一方面,最精确的方法,如光线追踪算法,在计算资源方面是非常昂贵的,并且需要大量的时间来渲染单个帧。许多新技术的目的是加速光线追踪应用,同时获得接近期望的结果。此外,现场可编程门阵列(fpga)最近不仅对新系统的原型很有用,而且还可以运行专门的并行加速器来执行给定应用程序的关键路径。尽管如此,具有处理能力和互联网接入的嵌入式设备对分布式系统和云服务产生了大量的网络流量增加,刺激了边缘/雾/原位架构和技术的发展。因此,在这项工作中,我们提出并分析了在高级合成(HLS)中指定的可重构矢量加速器以及可能使用它的雾系统的概念。加速器专门用于计算射线-三角形相交,可用于分布式渲染环境。它已在Xilinx Kintex Ultrascale FPGA (xcku060-ffva1156-2-e)中使用Xilinx Vivado工具实现。实验性能和能耗结果表明,该加速器可以在1、2、4和8个矢量核的不同配置下高效地渲染简化版Stanford Bunny模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信