An improved 3D reconstruction method for weak texture objects combined with calibration and ICP registration

Lang Qin, Xin Chen, Xuan Gong
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Abstract

3D reconstruction of weak texture objects is a major area of interest within the field of high-precision reconstruction. Because fewer feature points can be extracted from weak texture objects, the classical method of points cloud registration by extracting feature points is no longer feasible anymore, yet registration is an indispensable step for multiview 3D reconstruction. The classical method of point cloud registration, the ICP algorithm, requires less feature point extraction but depends on the initial iteration position. When the initial position is not suitable, the registration process becomes especially time-consuming and tends to degrade the registration accuracy by falling into the problem of local optima. Therefore, a novel method that combines calibration and ICP registration is developed to complete the reconstruction of weakly textured surfaces. By using the calibration results to roughly unify multiple point clouds under the same coordinate system, which gives a better initial position for subsequent ICP registration, to reduce the iterative time consumption problem of ICP algorithms. Experiments demonstrate the feasibility and transferability of the developed method and verify the effectiveness of solving the time-consuming problem of the ICP algorithm. Moreover, it can improve the accuracy of the 3D reconstruction method only by coordinate transformation. Hence, this method can be well used to complete the 3D reconstruction of weak texture objects.
结合标定和ICP配准的弱纹理物体三维重建方法
弱纹理物体的三维重建是高精度重建领域的一个重要研究方向。由于弱纹理对象提取的特征点较少,通过提取特征点进行点云配准的经典方法已不再可行,而配准是多视图三维重建必不可少的步骤。经典的点云配准方法ICP算法需要较少的特征点提取,但依赖于初始迭代位置。当初始位置不合适时,配准过程特别耗时,容易陷入局部最优问题,降低配准精度。因此,提出了一种结合标定和ICP配准的方法来完成弱纹理表面的重建。利用标定结果对同一坐标系下的多点云进行大致统一,为后续ICP配准提供更好的初始位置,减少ICP算法的迭代耗时问题。实验证明了该方法的可行性和可移植性,并验证了ICP算法解决耗时问题的有效性。此外,仅通过坐标变换就可以提高三维重建方法的精度。因此,该方法可以很好地完成弱纹理对象的三维重建。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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