Spectral graph-theoretic approach to 3D mesh watermarking

E. Abdallah, A. Hamza, P. Bhattacharya
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引用次数: 33

Abstract

We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) the mesh is partitioned into smaller sub-meshes, and then the watermark embedding and extraction algorithms are applied to each sub-mesh, (2) the mesh Laplacian spectral compression is applied to the sub-meshes, (3) the watermark data is distributed over the spectral coefficients of the compressed sub-meshes, (4) the modified spectral coefficients with some other basis functions are used to obtain uncompressed watermarked 3D mesh. The main attractive features of this approach are simplicity, flexibility in data embedding capacity, and fast implementation. Extensive experimental results show the improved performance of the proposed method, and also its robustness against the most common attacks including the geometric transformations, adaptive random noise, mesh smoothing, mesh cropping, and combinations of these attacks.
基于谱图理论的三维网格水印方法
提出了一种鲁棒且不易察觉的光谱水印方法,用于将水印高速率嵌入到三维多边形网格中。该方法包括四个主要步骤:(1)将网格划分为更小的子网格,然后将水印嵌入和提取算法应用于每个子网格;(2)将网格拉普拉斯光谱压缩应用于子网格;(3)将水印数据分布在压缩后的子网格的光谱系数上;(4)将修改后的光谱系数与其他基函数结合使用,获得未压缩的水印三维网格。这种方法的主要吸引人的特点是简单、数据嵌入能力的灵活性和快速实现。大量的实验结果表明,该方法的性能有所提高,并且对最常见的攻击具有鲁棒性,包括几何变换、自适应随机噪声、网格平滑、网格裁剪以及这些攻击的组合。
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