Historical cultural art heritage come alive: Interactive design in Taiwan palace museum as a case study

Danyun Liu, Cheon Jiun
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引用次数: 3

Abstract

As the development of exhibits design in physical museum, the exhibition in museum is gradually separated from the original single, static and fixed display form that simply highlights the exhibited objects and transforms to vivid, interesting and diverse exhibition form. The rationale of the physical museum based on observation that physical museum might not have enough opportunities for visitors' fully interactivity. By making use of instructive education that integrates active participation, experience cooperation and game playing to create interesting experience for visitor by concentrating on the theme or applying various interactive design approaches to show collected and exhibited objects, which changes the relationship between the museum and visitor — “Being viewed” and “Viewing”. It has become the most effective active spreading educational method in physical museums now. By examining Taipei National Palace's historical heritage interactive art installations, analyzing the interactive exhibition cases and proposing a new trend, the paper summarizes the new methodology of interactivity, allowing visitor to appreciate virtual exhibits interactively, hoping to enlighten and help designers who engage in exhibition design to investigate visitors' educational potential with a virtual distributed environment.
历史文化艺术遗产活起来:台湾故宫博物院互动设计个案研究
随着实体博物馆展品设计的发展,博物馆内的展览逐渐从原来单一、静态、固定、单纯突出展出对象的展示形式,向生动、有趣、多样的展示形式转变。实体博物馆的基本原理是基于观察到实体博物馆可能没有足够的机会让游客充分互动。通过积极参与、体验合作、游戏游戏相结合的指令性教育,围绕主题或运用各种交互设计手段,为参观者创造有趣的体验,展示收藏和展出的物品,改变博物馆与参观者之间的关系——“被观看”与“观看”。它已成为当今实体博物馆中最有效的主动传播教育方式。本文透过检视台北故宫历史遗产互动艺术装置,分析互动展览案例,并提出新趋势,总结出新的互动方法,让参观者以互动方式欣赏虚拟展品,希望能启发及协助从事展览设计的设计师,在虚拟的分散式环境中,探究参观者的教育潜能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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