Information utility in mission-oriented networks

S. Eswaran, D. Shur, S. Samtani, A. Staikos
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引用次数: 3

Abstract

In recent years, utility-oriented resource allocation for wired and wireless networks has been extensively studied. A key goal of utility based analysis is to provide evaluation criteria for efficient network operation based on subjective user assessments such as usefulness and value of data. Yet the vast majority of the prior work has focused on topics like mathematical functions (concave or otherwise) of network metrics such as bandwidth, delay, packet loss, etc., or information entropy, or user-perceived quality (e.g., MOS) for interpreting utility. In this work1, we propose an alternative mission-oriented definition and metric for utility that is based on the accuracy and speed at which tasks are completed, which we believe is closer to the intent of utility-based analysis. Like previous work, our definition supports the design and engineering of networks by mapping utility metrics to the typical network design metrics (bandwidth, delay, loss, etc). Unlike previous work, it also permits simple solutions to important questions such as the joint utility or usefulness of different data streams, the impact on the utility of one data stream by another, and cross-sensory utility (e.g., the impact of a side audio channel on an image processing task, or a side video channel on an audio processing task). We present a novel experimental approach to the design of such experiments, and provide measurement results. The results quantify the effects of information encoding and the impairments incurred during transmission through imperfect networks on the information's usefulness to end-users in terms of being able to complete tasks correctly and on time.
面向任务的网络中的信息效用
近年来,以效用为导向的有线和无线网络资源分配问题得到了广泛的研究。基于效用的分析的一个关键目标是提供基于主观用户评估(如数据的有用性和价值)的有效网络运行的评估标准。然而,绝大多数先前的工作都集中在网络指标(如带宽、延迟、数据包丢失等)的数学函数(凹函数或其他函数)或信息熵,或用于解释效用的用户感知质量(如MOS)等主题上。在这项工作中,我们提出了另一种面向任务的效用定义和度量,它基于任务完成的准确性和速度,我们认为这更接近于基于效用的分析的意图。像以前的工作一样,我们的定义通过将效用指标映射到典型的网络设计指标(带宽,延迟,损失等)来支持网络的设计和工程。与以前的工作不同,它还允许对重要问题提供简单的解决方案,例如不同数据流的联合效用或有用性,一个数据流对另一个数据流效用的影响,以及跨感官效用(例如,侧面音频通道对图像处理任务的影响,或侧面视频通道对音频处理任务的影响)。我们提出了一种新的实验方法来设计这种实验,并提供了测量结果。结果量化了信息编码的影响,以及在不完善的网络传输过程中产生的损害,这些损害影响了信息对最终用户的有用性,即能够正确、及时地完成任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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