Get Fit with Ring Fit Adventure: How does a Novel Active Video Game compare to a Traditional Exercise Protocol?

Kameron B. Suire, Katherine E Spring, C. Jones, Darby Winkler, Alexandra V. Carroll, Monaye Merritt, Danielle D. Wadsworth
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Abstract

Introduction: The purpose of this study was to compare the results of Ring-Fit AdventureTM (RF) on body composition to a sprint interval training plus resistance training protocol (SIT+RT) among the same participants, with two years separating the interventions. Methods: 11 participants completed a 30 session, SIT+RT in early 2019. The same 11 participants also completed a 16 session, RF intervention in early 2021. Body composition was compared between groups from pre-post. Results: No significant interaction found with body fat percentage (BF%), F(1,20)=2.44, p=0.79, η2=0.06. A significant interaction was noted for Bone Mineral Density (BMD) F(1,20)=5.52, p=0.03, η2=0.21 between group. The RF group gained BMD (M=0.03 g/kg2) compared to no change in the SIT+RT group. Conclusion: Despite the longer duration and higher frequency of doses of the SIT+sRT protocol, RF was comparable to SIT+RT.
通过Ring Fit Adventure获得健康:一款新颖的主动电子游戏与传统的锻炼方案有何不同?
本研究的目的是比较Ring-Fit AdventureTM (RF)和冲刺间歇训练加阻力训练方案(SIT+RT)在相同参与者中对身体成分的影响,干预间隔两年。方法:11名参与者在2019年初完成了30个疗程的SIT+RT。同样的11名参与者还在2021年初完成了第16期射频干预。前后比较各组体成分。结果:与体脂率(BF%)无显著交互作用,F(1,20)=2.44, p=0.79, η2=0.06。骨密度(BMD) F(1,20)=5.52, p=0.03, η2=0.21,组间存在显著交互作用。与SIT+RT组无变化相比,RF组骨密度增加(M=0.03 g/kg2)。结论:尽管SIT+sRT方案的持续时间更长,剂量频率更高,但RF与SIT+RT相当。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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