Adapting an hybrid behavior-based architecture with episodic memory to different humanoid robots

François Ferland, Arturo Cruz-Maya, A. Tapus
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引用次数: 10

Abstract

A common goal of robot control architecture designers is to create systems that are sufficiently generic to be adapted to different robot hardware. Beyond code re-use from a software engineering standpoint, having a common architecture could lead to long-term experiments spanning multiple robots and research groups. This paper presents a first step toward this goal with HBBA, a Hybrid Behavior-Based Architecture first developed on the IRL-1 humanoid robot and integrating an Adaptive Resonance Theory-based episodic memory (EM-ART). This paper presents the first step of the adaptation of this architecture to two different robots, a Meka M-1 and a NAO from Aldebaran, with a simple scenario involving learning and sharing objects' information between both robots. The experiment shows that episodes recorded as sequences of people and objects presented to one robot can be recalled in the future on either robot, enabling event anticipation and sharing of past experiences.
基于情景记忆的混合行为架构适应不同的类人机器人
机器人控制架构设计师的共同目标是创建足够通用的系统,以适应不同的机器人硬件。从软件工程的角度来看,除了代码重用之外,拥有一个通用的体系结构可能会导致跨越多个机器人和研究小组的长期实验。本文提出了实现这一目标的第一步,HBBA是一种基于行为的混合架构,首先在IRL-1类人机器人上开发,并集成了基于自适应共振理论的情景记忆(EM-ART)。本文介绍了将该体系结构应用于两个不同的机器人(Meka M-1和来自Aldebaran的NAO)的第一步,并给出了一个简单的场景,包括在两个机器人之间学习和共享物体信息。实验表明,记录在一个机器人面前的人和物体序列的情节可以在未来被任何一个机器人回忆起来,从而实现事件预测和分享过去的经验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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