Toward next generation virtual reality systems

J. Landauer, R. Blach, Matthias Bues, Angela Rösch, Andreas Simon
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引用次数: 18

Abstract

Virtual reality (VR) systems utilize more and more output media in order to make virtual environments more realistic. Furthermore, VR developers nowadays concentrate on rich interaction and animation. This causes the need for a new VR development system architecture. Such a new architecture is proposed and discussed. Its key features include support for new output media, device independence, and rapid behavioral prototyping. The Lightning VR system is introduced as a prototype for the presented architecture. It has already shown its usefulness in several industrial applications.
迈向下一代虚拟现实系统
虚拟现实(VR)系统利用越来越多的输出介质,使虚拟环境更加逼真。此外,如今的VR开发者专注于丰富的交互和动画。这就需要一种新的VR开发系统架构。提出并讨论了这种新的体系结构。它的主要特性包括支持新的输出媒体、设备独立性和快速行为原型。闪电虚拟现实系统作为所提出的架构的原型介绍。它已经在几个工业应用中显示了它的有用性。
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