Efficient processing of proximity queries for large databases

Walid G. Aref, Daniel Barbará, Stephen Johnson, S. Mehrotra
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引用次数: 28

Abstract

Emerging multimedia applications require database systems to provide support for new types of objects and to process queries that may have no parallel in traditional database applications. One such important class of queries are the proximity queries that aims to retrieve objects in the database that are related by a distance metric in a way that is specified by the query. The importance of proximity queries has earlier been realized in developing constructs for visual languages. In this paper, we present algorithms for answering a class of proximity queries-fixed-radius nearest-neighbor queries over point object. Processing proximity queries using existing query processing techniques results in high CPU and I/O costs. We develop new algorithms to answer proximity queries over objects that lie in the one-dimensional space (e.g., words in a document). The algorithms exploit query semantics to reduce the CPU and I/O costs, and hence improve performance. We also show how our algorithms can be generalized to handle d-dimensional objects.<>
大型数据库邻近查询的高效处理
新兴的多媒体应用程序要求数据库系统提供对新类型对象的支持,并处理在传统数据库应用程序中可能没有并行性的查询。其中一类重要的查询是接近查询,其目的是以查询指定的方式检索数据库中与距离度量相关的对象。在开发可视化语言的结构时,邻近查询的重要性早已被认识到。本文给出了一类邻近查询的求解算法——固定半径的点对象最近邻查询。使用现有的查询处理技术处理邻近查询会导致较高的CPU和I/O成本。我们开发了新的算法来回答一维空间中对象(例如文档中的单词)的邻近查询。这些算法利用查询语义来降低CPU和I/O成本,从而提高性能。我们还展示了如何将我们的算法推广到处理d维对象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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