Movement, Material, Mind: Tangible and Embodied Interactions for Discovery and Learning

Ali Mazalek
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Abstract

We are increasingly tethered to pixelated boxes of varying shapes and sizes. These devices are ever present in our lives, transporting us daily into vast information and computational realms. And while our interactions with digital devices are arguably becoming more fluid and "natural", they still make only limited use of our motor system and largely isolate us from our immediate physical surroundings. Yet a gradual shift in the cognitive sciences toward embodied paradigms of human cognition can inspire us to think about why and how computational media should engage our bodies and minds together. What is the role of physical movements and materials in the way we engage with and construct knowledge in the world? This talk will provide some perspectives on this question, highlighting research from the Synaesthetic Media Lab [1] that supports creativity, discovery and learning across the physical and digital worlds.
运动、物质、心灵:发现和学习的有形和具体化互动
我们越来越依赖于各种形状和大小的像素化盒子。这些设备一直存在于我们的生活中,每天将我们带入巨大的信息和计算领域。虽然我们与数字设备的互动可以说变得更加流畅和“自然”,但它们仍然只能有限地利用我们的运动系统,并在很大程度上将我们与直接的物理环境隔离开来。然而,认知科学向人类认知的具体化范式的逐渐转变,可以激发我们思考计算媒体为什么以及如何将我们的身体和思想结合在一起。物理运动和材料在我们接触和构建世界知识的方式中扮演什么角色?这次演讲将提供一些关于这个问题的观点,重点介绍来自联觉媒体实验室[1]的研究,该研究支持在物理和数字世界中的创造力、发现和学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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