A Survey on Game Analytics in Massive Multiplayer Online Games

L. V. Fernandes, C. Castanho, R. Jacobi
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引用次数: 8

Abstract

Massive Multiplayer Online games (MMOG or MMO games) can gather hundreds, thousands or even millions of players. They build persistent world games where social relationships are established to improve the performance of the users and their online, centralized and persistent nature facilitates the collection and analysis of user data. Since keeping players engagement is very important to the MMOG business model, the adoption of Game Analytics to better understand the player experience became widespread among game developers and researchers. This paper makes a survey of articles published over the last fourteen years that apply Game Analytics techniques on Massive Multiplayer Online Games. The objective is to outline the recent research conducted in this area: the type of MMOG that is the object of research; the most common game metrics adopted; the game telemetry used in the research. For this, 31 papers were selected from IEEE and ACM Digital Libraries and analyzed. Such selection was done by searching the keywords Massive Multiplayer Games on both libraries and Game Analytics on the ACM library. Many tendencies were found upon selecting and analyzing each paper. Such as World of Warcraft being the most researched game, while RPG was the most researched sub-genre. Other observations include that the improvement of the game was the aim of about one-third of the sample and the most common data source was the Game Log from each game.
大型多人在线游戏的游戏分析研究
大型多人在线游戏(MMOG或MMO游戏)可以聚集数百,数千甚至数百万玩家。他们创造持久的游戏世界,在其中建立社交关系以提高用户的表现,并且他们的在线、集中和持久的特性促进了用户数据的收集和分析。因为保持玩家粘性对于MMOG商业模式非常重要,所以游戏开发者和研究人员开始广泛采用Game Analytics来更好地理解玩家体验。本文将调查过去14年来发表的将游戏分析技术应用于大型多人在线游戏的文章。目的是概述最近在这一领域进行的研究:作为研究对象的MMOG类型;最常见的游戏参数;遥测技术在游戏研究中的应用。为此,从IEEE和ACM数字图书馆中选取31篇论文进行分析。这种选择是通过在两个库中搜索关键词Massive Multiplayer Games和在ACM库中搜索关键词Game Analytics来完成的。通过对每篇论文的选择和分析,发现了许多趋势。例如《魔兽世界》是被研究最多的游戏,而RPG则是被研究最多的子类型。其他观察结果还包括,大约三分之一的样本的目标是改进游戏,最常见的数据来源是来自每款游戏的游戏日志。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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