A Technology Cocktail for a 3D Photo-Realistic Model of a I Century Roman Fountain: Range Scanning, RTI and Physically Based Rendering

João Barbosa, P. Bernardes, Matheus Almeida, P. Gomes, Ricardo Gonçalves, A. Proença
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引用次数: 2

Abstract

Archaeology is a science that uses multiple disciplines to ensure the validity of archaeological data and to accurately support theoretical foundations. Archaeology uses computer graphics to create credible virtual representations of archaeological sites and artifacts, which are used for interpretation, research purposes and archiving. Accurate virtual representations of an archaeological site rely on a balanced mixture of techniques, and some are discussed in this communication aplied to a I century roman fountain. Different imaging techniques were integrated - point cloud from a total station, 3D mid-range laser scanning and reflectance transformation imaging (RTI) - where their best features are extracted and combined to get the most accurate data in different scales. A point cloud enables a fair representation of the entire site (macro-scale), including the surrounding environment features. A 3D mid-range scanning captures the surface detail (medium-scale), but it may not be reliable to capture microstructure elements. An RTI technique (such as polynomial texture mapping, PTM) may overcome this limitation, since it can capture the microstructure elements through the surface reflectance properties. A physically based rendering technique (such as the one used by PBRT) can contribute to produce an improved view of an archaeological site, from a virtual 3D model. A collection of open-source software tools is under development to efficiently merge these techniques. This integrated set aims to provide a smooth integration of data gathered on the field, while adequately documenting all processing steps for archival purposes. Obtained results so far are promising and suggest some paths for improvements.
一世纪罗马喷泉的3D逼真模型的技术鸡尾酒:范围扫描,RTI和基于物理的渲染
考古学是一门运用多学科来保证考古资料的有效性和准确支持理论基础的科学。考古学使用计算机图形学来创建可信的考古遗址和文物的虚拟表示,用于解释,研究目的和存档。考古遗址的准确虚拟表现依赖于技术的平衡混合,其中一些技术在本文中应用于一世纪罗马喷泉。不同的成像技术被整合在一起——来自全站仪的点云、3D中程激光扫描和反射变换成像(RTI)——在那里,它们的最佳特征被提取并组合在一起,以获得不同尺度的最准确数据。点云能够公平地表示整个站点(宏观尺度),包括周围的环境特征。3D中程扫描捕获表面细节(中等尺度),但它可能不可靠地捕获微观结构元素。RTI技术(如多项式纹理映射,PTM)可以克服这一限制,因为它可以通过表面反射率捕获微观结构元素。基于物理的渲染技术(例如PBRT使用的技术)可以从虚拟3D模型中生成考古遗址的改进视图。一组开源软件工具正在开发中,以有效地合并这些技术。该集成集旨在提供在现场收集的数据的顺利集成,同时为存档目的充分记录所有处理步骤。目前取得的结果令人鼓舞,并提出了一些改进的途径。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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