PLIERS

Michael J. Coblenz, Gauri Kambhatla, Paulette Koronkevich, Jenna Wise, Celeste Barnaby, Joshua Sunshine, Jonathan Aldrich, B. Myers
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引用次数: 18

Abstract

Programming language design requires making many usability-related design decisions. However, existing HCI methods can be impractical to apply to programming languages: languages have high iteration costs, programmers require significant learning time, and user performance has high variance. To address these problems, we adapted both formative and summative HCI methods to make them more suitable for programming language design. We integrated these methods into a new process, PLIERS, for designing programming languages in a user-centered way. We assessed PLIERS by using it to design two new programming languages. Glacier extends Java to enable programmers to express immutability properties effectively and easily. Obsidian is a language for blockchains that includes verification of critical safety properties. Empirical studies showed that the PLIERS process resulted in languages that could be used effectively by many programmers and revealed additional opportunities for language improvement.
编程语言设计需要做出许多与可用性相关的设计决策。然而,现有的HCI方法不适用于编程语言:语言有很高的迭代成本,程序员需要大量的学习时间,并且用户性能有很大的差异。为了解决这些问题,我们调整了形成性和总结性HCI方法,使它们更适合于编程语言设计。我们将这些方法集成到一个新的过程中,即钳子,用于以用户为中心的方式设计编程语言。我们通过使用它来设计两种新的编程语言来评估钳子。Glacier扩展了Java,使程序员能够有效而轻松地表达不变性属性。Obsidian是一种用于区块链的语言,包括对关键安全属性的验证。实证研究表明,钳子过程产生了许多程序员可以有效使用的语言,并揭示了语言改进的额外机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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