3D Hand Reconstruction from a RGB Image

Hailing Wang, Jing Zhang
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Abstract

The research on 3D hand reconstruction by images is a hot topic in computer graphics and computer vision, and it is positively related to virtual reality and augmented reality. There are many methods for 3d hand reconstruction, but most of the existing models only consider the hand pose and geometrical shape, not the delicacy of the surface of the hand. To close this gap, in this paper put forward to add hand texture modeling to the modeling of 3D hand reconstruction, especially the modeling of hand hair. The experiment results express that our method improves the 3d hand fidelity by increasing the modeling of hand hair texture.
基于RGB图像的3D手部重建
基于图像的三维手部重建研究是计算机图形学和计算机视觉领域的研究热点,与虚拟现实和增强现实正相关。三维手部重建的方法很多,但现有的模型大多只考虑手部的姿态和几何形状,而没有考虑手部表面的细腻度。为了弥补这一空白,本文提出在手部三维重建的建模中加入手部纹理建模,特别是手部毛发的建模。实验结果表明,该方法通过增加手毛纹理的建模,提高了三维手部保真度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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