Developing the Concept of Money by Interactive Computer Games for Autistic Children

Arshia Zernab Hassan, Bushra Tasnim Zahed, F. Zohora, Johra Muhammad Moosa, Tasmiha Salam, Md. Mustafizur Rahman, H. Ferdous, Syed Ishtiaque Ahmed
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引用次数: 40

Abstract

Autism is a general term used to describe a group of complex developmental brain disorders known as Pervasive Developmental Disorders (PDD). It is a life-long disability that prevents people from understanding what they see, hear, and sense. This results in severe problems with social relationships, communications, and behavior. Autism is typically diagnosed between the ages of two and six, although variations of ASD (Autism Spectrum Disorders) can sometimes be diagnosed earlier or later [1]. Children with learning disability such as autism who have serious impairments with social, emotional and communication skills require high degree of personalization in using the educational software developed for them. In this paper we present a personalized game based on digital story-telling concept that helps the children of age ranging from 9 to 14 years old with autism to understand the use of money. It also teaches the autistic children the social behavior appropriate while shopping. The game is developed on BYOB (Build Your Own Block, an advanced offshoot of the game engine Scratch).
用互动电脑游戏培养自闭症儿童的金钱观念
自闭症是一个通用术语,用来描述一组复杂的发育性大脑疾病,即广泛性发育障碍(PDD)。这是一种终身残疾,使人们无法理解他们所看到、听到和感觉到的东西。这会导致严重的社会关系、沟通和行为问题。自闭症通常在2岁到6岁之间被诊断出来,尽管ASD(自闭症谱系障碍)的变异有时可以被诊断得更早或更晚[1]。患有自闭症等学习障碍的儿童在社交、情感和沟通技能方面存在严重障碍,在使用为他们开发的教育软件时需要高度个性化。在本文中,我们提出了一个基于数字讲故事概念的个性化游戏,帮助9至14岁的自闭症儿童了解金钱的使用。它还教导自闭症儿童在购物时适当的社交行为。这款游戏是基于BYOB (Build Your Own Block,游戏引擎Scratch的高级分支)开发的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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