Research on Beamspace Adaptive Digital Beamforming Algorithm and FPGA Implementation

Ming Lu, Chaoyu Wang, Songpo Jin, Rongqing Zhu, Jingrong Zhang, Hongtao Li
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引用次数: 1

Abstract

Full adaptive digital beamforming (ADBF) has high adaptive degree of freedom (ADOF), but when the number of array elements is large, the amount of calculation is large and the convergence is slow. To balance the contradiction between ADOF and algorithm complexity, the algorithm implementation of two-dimensional array adaptive minimum variance distortionless response digital beamformer based on beamspace is given. Then the hardware structure and signal processing flow of the processing system are introduced, and the detailed FPGA module design is given. Finally, computer simulation and FPGA verification results show that the beamspace ADBF algorithm can achieve good performance under the computational complexity that can be realized in engineering, and has high engineering application value.
波束空间自适应数字波束形成算法研究及FPGA实现
全自适应数字波束形成(ADBF)具有较高的自适应自由度(ADOF),但当阵元数量较大时,计算量大,收敛速度慢。为了平衡ADOF与算法复杂度之间的矛盾,给出了基于波束空间的二维阵列自适应最小方差无失真响应数字波束形成器的算法实现。然后介绍了该处理系统的硬件结构和信号处理流程,并给出了详细的FPGA模块设计。最后,计算机仿真和FPGA验证结果表明,波束空间ADBF算法在工程可实现的计算复杂度下能够取得良好的性能,具有较高的工程应用价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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