Languages for Computer Music

R. Dannenberg
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引用次数: 10

Abstract

Specialized languages for computer music have long been an important area of research in this community. Computer music languages have enabled composers who are not software engineers to nevertheless use computers effectively. While powerful general-purpose programming languages can be used for music tasks, experience has shown that time plays a special role in music computation, and languages that embrace musical time are especially expressive for many musical tasks. Time is expressed in procedural languages through schedulers and abstractions of beats, duration and tempo. Functional languages have been extended with temporal semantics, and object-oriented languages are often used to model stream-based computation of audio. This chapter considers models of computation that are especially important for music programming, how these models are supported in programming languages, and how this leads to expressive and efficient programs. Concrete examples are drawn from some of the most widely used music programming languages.
计算机音乐语言
计算机音乐的专门语言一直是这个社区的一个重要研究领域。计算机音乐语言使不是软件工程师的作曲家也能有效地使用计算机。虽然强大的通用编程语言可以用于音乐任务,但经验表明,时间在音乐计算中起着特殊的作用,并且包含音乐时间的语言对于许多音乐任务尤其具有表现力。时间是用程序语言来表达的,通过调度器和节拍、持续时间和速度的抽象。函数式语言已经扩展了时态语义,而面向对象语言通常用于建模基于流的音频计算。本章考虑了对音乐编程特别重要的计算模型,这些模型如何在编程语言中得到支持,以及这如何导致富有表现力和高效的程序。具体的例子来自一些最广泛使用的音乐编程语言。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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