F. D. Giacomo, Mohamed Abbadi, Agostino Cortesi, P. Spronck, G. Maggiore
{"title":"Building Game Scripting DSL's with the Metacasanova Metacompiler","authors":"F. D. Giacomo, Mohamed Abbadi, Agostino Cortesi, P. Spronck, G. Maggiore","doi":"10.1007/978-3-319-49616-0_22","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":277364,"journal":{"name":"Intelligent Technologies for Interactive Entertainment","volume":"384 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-06-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Intelligent Technologies for Interactive Entertainment","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-319-49616-0_22","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}