Applying an eBook Tool with Lecturing Function and a Game-Based Student Response System in Flipped Classroom for a Seminar Course

Hung-Hsu Tsai, Jie-Yan Peng, Chih-Tsan Chang, Pao-Ta Yu, K. Chiou
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引用次数: 7

Abstract

The paper presents a teaching model using an ebook tool with lecturing function and a game-based student response system in flipped classroom for a seminar course for graduate students. The ebook tool with lecturing function helps presenters (students) to easily display their multimedia materials by dual-codes mode and to interact their presentation with students (audience) by handwriting, a screen including video and powerpoint slides, two-pages swapping, etc. The Game-based Student Response System is utilized in the teaching model to increase more interactions among presenter and audience by answering questions using mobile devices in a game-like fashion.
具有讲授功能的电子书工具与基于游戏的学生反应系统在翻转课堂中的应用
本文介绍了一种利用具有讲课功能的电子书工具和基于游戏的学生响应系统在翻转课堂中进行研究生研讨课教学的模式。具有演讲功能的电子书工具,可以帮助演讲者(学生)通过双码模式轻松展示多媒体材料,并通过手写,包括视频和幻灯片的屏幕,两页交换等方式与学生(观众)进行互动。在教学模式中使用基于游戏的学生响应系统,通过使用移动设备以游戏的方式回答问题,增加主讲人与听众之间的互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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