Real time collision detection in buildings using polygon presence grid

Shahid Razzaq, A. A. Shah, Shamyl Bin Mansoor
{"title":"Real time collision detection in buildings using polygon presence grid","authors":"Shahid Razzaq, A. A. Shah, Shamyl Bin Mansoor","doi":"10.1109/INMIC.2011.6151459","DOIUrl":null,"url":null,"abstract":"Achieving real time collision detection in high vertex count geometrical models like those of buildings, while maintaining an adequate frame rate, is a challenging problem. Time complexity of collision detection algorithms in such scenarios is an important factor and algorithms that provide constant time collision query processing are required. This paper presents a constant time collision detection algorithm for high vertex count and complex geometrical models by using uniform spatial grids and polygon surface subdivision technique. The algorithm thus shifts the performance balance in favor of the time constraints with a compromise on space complexity. We show the results of the proposed technique on a 400K+ vertex building model.","PeriodicalId":207616,"journal":{"name":"2011 IEEE 14th International Multitopic Conference","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE 14th International Multitopic Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/INMIC.2011.6151459","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

Achieving real time collision detection in high vertex count geometrical models like those of buildings, while maintaining an adequate frame rate, is a challenging problem. Time complexity of collision detection algorithms in such scenarios is an important factor and algorithms that provide constant time collision query processing are required. This paper presents a constant time collision detection algorithm for high vertex count and complex geometrical models by using uniform spatial grids and polygon surface subdivision technique. The algorithm thus shifts the performance balance in favor of the time constraints with a compromise on space complexity. We show the results of the proposed technique on a 400K+ vertex building model.
基于多边形存在网格的建筑物实时碰撞检测
在高顶点数几何模型(如建筑物)中实现实时碰撞检测,同时保持足够的帧率是一个具有挑战性的问题。在这种情况下,碰撞检测算法的时间复杂度是一个重要因素,需要提供恒定时间的碰撞查询处理算法。本文提出了一种基于均匀空间网格和多边形曲面细分技术的高顶点数和复杂几何模型的恒时间碰撞检测算法。因此,该算法将性能平衡转移到有利于时间约束的空间复杂性的妥协。我们在400K+顶点构建模型上展示了该技术的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信