L. G. Montané-Jiménez, E. Benítez-Guerrero, Carmen Mezura-Godoy
{"title":"A context-aware architecture for improving collaboration of users in Groupware systems","authors":"L. G. Montané-Jiménez, E. Benítez-Guerrero, Carmen Mezura-Godoy","doi":"10.4108/ICST.COLLABORATECOM.2013.254185","DOIUrl":null,"url":null,"abstract":"A Context-Aware Groupware System (CAGS) enables the members of a team to communicate, cooperate and coordinate their activities to achieve a common goal, by providing them tools that are aware of their current execution context and adapt accordingly. CAGS can be found in several domains such as entertainment, particularly Collaborative First-Person-Shooter (FPS) video games. In CAGS, the means of collaboration traditionally provided to users (e.g. text and audio messaging) are not necessarily adequate: for instance, in a FPS, messages can distract the gamer due to the speed of the game. This paper reports a study that, for Collaborative FPS, identifies advantages/disadvantages of current means of collaboration and social behaviors that arise when players interact face-to-face or remotely. Based on this study, a context-aware conceptual model and architecture is proposed for CAGS aimed to improve user collaboration.","PeriodicalId":222111,"journal":{"name":"9th IEEE International Conference on Collaborative Computing: Networking, Applications and Worksharing","volume":"58 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"9th IEEE International Conference on Collaborative Computing: Networking, Applications and Worksharing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4108/ICST.COLLABORATECOM.2013.254185","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
A Context-Aware Groupware System (CAGS) enables the members of a team to communicate, cooperate and coordinate their activities to achieve a common goal, by providing them tools that are aware of their current execution context and adapt accordingly. CAGS can be found in several domains such as entertainment, particularly Collaborative First-Person-Shooter (FPS) video games. In CAGS, the means of collaboration traditionally provided to users (e.g. text and audio messaging) are not necessarily adequate: for instance, in a FPS, messages can distract the gamer due to the speed of the game. This paper reports a study that, for Collaborative FPS, identifies advantages/disadvantages of current means of collaboration and social behaviors that arise when players interact face-to-face or remotely. Based on this study, a context-aware conceptual model and architecture is proposed for CAGS aimed to improve user collaboration.