A context-aware architecture for improving collaboration of users in Groupware systems

L. G. Montané-Jiménez, E. Benítez-Guerrero, Carmen Mezura-Godoy
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引用次数: 4

Abstract

A Context-Aware Groupware System (CAGS) enables the members of a team to communicate, cooperate and coordinate their activities to achieve a common goal, by providing them tools that are aware of their current execution context and adapt accordingly. CAGS can be found in several domains such as entertainment, particularly Collaborative First-Person-Shooter (FPS) video games. In CAGS, the means of collaboration traditionally provided to users (e.g. text and audio messaging) are not necessarily adequate: for instance, in a FPS, messages can distract the gamer due to the speed of the game. This paper reports a study that, for Collaborative FPS, identifies advantages/disadvantages of current means of collaboration and social behaviors that arise when players interact face-to-face or remotely. Based on this study, a context-aware conceptual model and architecture is proposed for CAGS aimed to improve user collaboration.
用于改进群件系统中用户协作的上下文感知体系结构
上下文感知群件系统(context - aware Groupware System, CAGS)通过为团队成员提供能够感知其当前执行上下文并进行相应调整的工具,使团队成员能够进行通信、合作和协调其活动,以实现共同目标。在娱乐等多个领域,特别是协作式第一人称射击(FPS)电子游戏中都可以找到CAGS。在CAGS中,传统上提供给用户的协作方式(如文本和音频信息)并不一定足够:例如,在FPS中,由于游戏的速度,信息可能会分散玩家的注意力。本文报告了一项关于协作式FPS的研究,该研究确定了当前协作方式的优势/劣势,以及玩家面对面或远程互动时出现的社交行为。在此基础上,提出了一种情境感知的CAGS概念模型和架构,旨在提高用户协作能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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