Draw a Computing Student: Facilitating Semi-Structured Interviews Through Drawing

Elliot Varoy, K. Lee, Andrew Luxton-Reilly, Nasser Giacaman
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引用次数: 3

Abstract

Qualitative research methodologies that collect data through interviews, focus groups and ethnographic studies, are valuable approaches to understand the educational experience. Participant drawings can be used as prompts to access implicit understandings and have been shown to contribute to effective data collection in related fields, but are not widely used in computing education research. We report on a case study in which sixteen New Zealand primary and secondary school digital technologies teachers were interviewed and asked to draw their ideal computing student. This case study illustrates how drawings can be used to enhance semi-structured interviews in the context of computing education. The contributions made here come in the form of a case study demonstrating the draw-a-person method in a computing education context, along with recommendations for researchers considering applying this method in their work.
绘制计算机学生:通过绘图促进半结构化面试
通过访谈、焦点小组和人种学研究收集数据的定性研究方法是了解教育经验的宝贵方法。参与者的图纸可以作为获取隐含理解的提示,并已被证明有助于相关领域的有效数据收集,但在计算教育研究中并未广泛使用。我们报告了一个案例研究,其中十六位新西兰中小学数字技术教师接受了采访,并被要求画出他们理想的计算机学生。这个案例研究说明了在计算机教育的背景下,如何使用绘图来增强半结构化面试。本文的贡献以案例研究的形式出现,展示了在计算机教育背景下绘制一个人的方法,并为考虑在其工作中应用该方法的研究人员提供了建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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