Using eye movements to determine referents in a spoken dialogue system

E. Campana, Jason Baldridge, J. Dowding, Beth Ann Hockey, R. Remington, L. Stone
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引用次数: 38

Abstract

Most computational spoken dialogue systems take a "literary" approach to reference resolution. With this type of approach, entities that are mentioned by a human interactor are unified with elements in the world state based on the same principles that guide the process during text interpretation. In human-to-human interaction, however, referring is a much more collaborative process. Participants often under-specify their referents, relying on their discourse partners for feedback if more information is needed to uniquely identify a particular referent. By monitoring eye-movements during this interaction, it is possible to improve the performance of a spoken dialogue system on referring expressions that are underspecified according to the literary model. This paper describes a system currently under development that employs such a strategy.
在口语对话系统中使用眼球运动来确定指涉物
大多数计算口语对话系统采用“文学”方法来解决参考问题。使用这种类型的方法,人类交互者提到的实体与世界状态中的元素是统一的,基于在文本解释过程中指导过程的相同原则。然而,在人与人之间的互动中,参考是一个更加协作的过程。参与者往往没有详细说明他们的指涉对象,如果需要更多的信息来唯一地确定一个特定的指涉对象,就依赖于他们的话语伙伴的反馈。通过监测交互过程中的眼球运动,有可能提高口语对话系统在参考根据文学模型未指定的表达时的性能。本文描述了目前正在开发的一个采用这种策略的系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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