Ambiguity in visual language theory and its role in diagram parsing

R. Futrelle
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引用次数: 29

Abstract

To take advantage of the ever-increasing volume of diagrams in electronic form, it is crucial that we have methods for parsing diagrams. Once a structured, content-based description is built for a diagram, it can be indexed for search, retrieval, and use. Whenever broad coverage grammars are built to parse a wide range of objects, whether natural language or diagrams, the grammars will overgenerate, giving multiple parses. This is the ambiguity problem. This paper discusses the types of ambiguities that can arise in diagram parsing, as well as techniques to avoid or resolve them. One class of ambiguity is attachment, e.g., the determination of what graphic object is labeled by a text item. Two classes of ambiguities are unique to diagrams: segmentation and occlusion. Examples of segmentation ambiguities include the use of a portion of a single line as an entity itself. Occlusion ambiguities can be difficult to analyze if occlusion is deliberately used to create a novel object from its components. The paper uses our context-based constraint grammars to describe the origin and resolution of ambiguities. It assumes that diagrams are available as vector graphics, not bitmaps.
视觉语言理论中的歧义及其在图表解析中的作用
为了利用电子形式中不断增加的图表量,我们有分析图表的方法是至关重要的。一旦为图构建了结构化的、基于内容的描述,就可以对其建立索引,以便搜索、检索和使用。每当构建广泛覆盖的语法来解析范围广泛的对象时,无论是自然语言还是图表,语法都会过度生成,给出多个解析。这就是歧义问题。本文讨论了在图解析中可能出现的歧义类型,以及避免或解决它们的技术。歧义的一类是附件,例如,确定哪个图形对象被文本项标记。两类歧义是图表所特有的:分割和遮挡。分割歧义的例子包括使用单行的一部分作为实体本身。如果故意使用遮挡从其组件创建新对象,遮挡模糊性可能难以分析。本文使用基于上下文的约束语法来描述歧义的起源和解决。它假定图表可用作矢量图形,而不是位图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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