{"title":"Computer graphics research in Japanese Universities","authors":"Laurin Herr","doi":"10.1145/800031.808611","DOIUrl":null,"url":null,"abstract":"There is considerable research activity related to computer graphics within the Japanese academic community. However, little is known about it outside of Japan. Another problem is that some of the most interesting work being done is not called “Computer Graphics” and is therefore only reported in other fields such as “Precision Engineering” or “Image Processing.” Interpreting “Computer Graphics” broadly, this panel will survey the work of three leading Japanese researchers who will each briefly describe the history of computer graphics at their institutions, outline the level of staffing and equipment resources in their laboratories and report on their current areas of research activity. These presentations will be proceeded by the chairman's overview discussion about Japanese University research, in general. The panel will conclude with a question and answer period. Professor Makoto Nagao, Department of Electrical Engineering, Kyoto University, Sakyo, Kyoto, Japan - The main thrust of research at Kyoto University has been in the field of digital image processing systems. Work began in 1965 on the problem of Japanese character recognition. One of the earliest digital processing systems in Japan was also designed. Working from beliefs about the human pattern recognition process, efforts were directed towards the development of a structural approach rather than mathematical theories which were popular during the early days of character recognition research. Current topics of interest include the modeling of more human-like image understanding functions, such as trial and error processes, knowledge-driven analysis processes and declaritive representation for image understanding. These can be summarized under the theme “Image Interpretation by Knowledge Presentation”.","PeriodicalId":113183,"journal":{"name":"Proceedings of the 11th annual conference on Computer graphics and interactive techniques","volume":"184 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1984-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 11th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/800031.808611","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
There is considerable research activity related to computer graphics within the Japanese academic community. However, little is known about it outside of Japan. Another problem is that some of the most interesting work being done is not called “Computer Graphics” and is therefore only reported in other fields such as “Precision Engineering” or “Image Processing.” Interpreting “Computer Graphics” broadly, this panel will survey the work of three leading Japanese researchers who will each briefly describe the history of computer graphics at their institutions, outline the level of staffing and equipment resources in their laboratories and report on their current areas of research activity. These presentations will be proceeded by the chairman's overview discussion about Japanese University research, in general. The panel will conclude with a question and answer period. Professor Makoto Nagao, Department of Electrical Engineering, Kyoto University, Sakyo, Kyoto, Japan - The main thrust of research at Kyoto University has been in the field of digital image processing systems. Work began in 1965 on the problem of Japanese character recognition. One of the earliest digital processing systems in Japan was also designed. Working from beliefs about the human pattern recognition process, efforts were directed towards the development of a structural approach rather than mathematical theories which were popular during the early days of character recognition research. Current topics of interest include the modeling of more human-like image understanding functions, such as trial and error processes, knowledge-driven analysis processes and declaritive representation for image understanding. These can be summarized under the theme “Image Interpretation by Knowledge Presentation”.
在日本学术界有相当多的与计算机图形学有关的研究活动。然而,日本以外的人对它知之甚少。另一个问题是,一些正在进行的最有趣的工作并不被称为“计算机图形学”,因此只在其他领域报道,如“精密工程”或“图像处理”。从广义上解释“计算机图形学”,本小组将调查三位日本主要研究人员的工作,他们将简要描述各自机构的计算机图形学历史,概述其实验室的人员配备和设备资源水平,并报告其当前的研究活动领域。这些报告将由主席对日本大学研究的总体概述进行讨论。小组讨论将以问答时间结束。Makoto Nagao教授,京都大学电子工程系,Sakyo, Kyoto, Japan -京都大学的主要研究方向是数字图像处理系统领域。1965年开始研究日文字符识别问题。日本最早的数字处理系统之一也被设计出来。从对人类模式识别过程的信念出发,努力的方向是发展一种结构方法,而不是在早期字符识别研究中流行的数学理论。当前感兴趣的主题包括更像人类的图像理解功能的建模,如试错过程、知识驱动的分析过程和图像理解的声明式表示。这些可以总结为“知识呈现的图像解读”这一主题。