Integrate BIM and Virtual Reality to Assist Construction Visual Marketing

Chun-Chang Lin, Liang-Yu Hsu, S. Tung, Ren-Jie Gao, Sheng-Min Wu, Kun-Chi Wang
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引用次数: 1

Abstract

The process of displaying the 3D model enables the on-site construction personnel to experience the full view of the building to improve construction efficiency if the BIM model can be integrated with other rendering software or virtual reality software and presented in a first-person perspective and a third-person perspective. Moreover, the building can be shown to people who are not familiar with the project, and the design concept can be conveyed easily so that the people have a better understanding of the building. In this way, the purpose of visual marketing is achieved. Although virtual reality (VR) software has evolved considerably, it has limited interoperability with various software applications, which has hindered its adoption within the industry. Thus, this research explores how to integrate the interoperability of BIM models with rendering and VR software to improve the effectiveness of 3D visualization. The results demonstrate that in the process of integrating the BIM model with VR environments, model conversion, attachment of materials, and light and shadow settings require the greatest attention. After the importation of a BIM model into a VR environment, the faces of the model are too high to execute the system smoothly, limiting the model’s ability to completely supplant models constructed in VR environments. Therefore, modifying the BIM model through model reduction or textural modifications is necessary. The material of the model may also change during the conversion process, demanding that the model be rendered again in the VR environment. Furthermore, real-time light and shadow rendering may reduce system performance. However, the use of baking textures to paste lightmaps onto the model is an effective method of enhancing realism.
BIM与虚拟现实相结合,辅助建筑视觉营销
如果BIM模型可以与其他渲染软件或虚拟现实软件集成,以第一人称视角和第三人称视角呈现,那么在展示3D模型的过程中,现场施工人员可以体验到建筑物的全貌,从而提高施工效率。此外,建筑可以向不熟悉项目的人展示,并且可以轻松地传达设计理念,使人们更好地了解建筑。这样,就达到了视觉营销的目的。尽管虚拟现实(VR)软件已经有了相当大的发展,但它与各种软件应用程序的互操作性有限,这阻碍了它在行业中的采用。因此,本研究探索如何将BIM模型的互操作性与渲染和VR软件相结合,以提高3D可视化的有效性。结果表明,在BIM模型与VR环境的整合过程中,模型转换、材料的附着、光影设置是最需要关注的。BIM模型导入到VR环境后,模型的面过高,无法顺利执行系统,限制了模型完全替代VR环境中构建的模型的能力。因此,通过模型缩减或纹理修改来修改BIM模型是必要的。在转换过程中,模型的材质也可能发生变化,需要在VR环境中重新渲染模型。此外,实时光影渲染可能会降低系统性能。然而,使用烘焙纹理将光贴图粘贴到模型上是增强真实感的有效方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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