An efficient VLSI architecture for 2-D convolution with quadrant symmetric kernels

Ming Z. Zhang, H. T. Ngo, A. Livingston, V. Asari
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引用次数: 15

Abstract

A high performance digital architecture for computing 2D convolution utilizing the quadrant symmetry of the kernels is proposed in this paper. Pixels in the four quadrants of the kernel region with respect to an image pixel are considered simultaneously for computing the partial products of the convolution sum. A novel data handling strategy to identify the pixels to be fed to different processing elements helps reducing the data storage requirements in the circuitry. The new design results in 75% reduction in multipliers and 50% reduction in adders when compared with the conventional systolic architecture. The proposed architecture design is capable of performing convolution operations with 14/spl times/14 kernel at a rate of 57 1024/spl times/1024 frames per second in a Xilinx 's Virtex 2v2000ff896-4 FPGA.
具有象限对称核的二维卷积的高效VLSI架构
本文提出了一种利用核的象限对称性计算二维卷积的高性能数字体系结构。相对于图像像素,核区域的四个象限中的像素被同时考虑用于计算卷积和的部分积。一种新的数据处理策略来识别要馈送到不同处理元件的像素,有助于减少电路中的数据存储要求。与传统的收缩结构相比,新设计可减少75%的乘法器和50%的加法器。所提出的架构设计能够在Xilinx的Virtex 2v2000ff896-4 FPGA上以每秒57 1024/spl次/1024帧的速率执行14/spl次/14内核的卷积运算。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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