D. Chi, Ming Li, Ying Zhao, Gang Xu, Wenhong Liu, Jingjing Hu
{"title":"Image-Based Mosaics: An Variable Construction Method","authors":"D. Chi, Ming Li, Ying Zhao, Gang Xu, Wenhong Liu, Jingjing Hu","doi":"10.1109/ISCID.2012.244","DOIUrl":null,"url":null,"abstract":"Image-based mosaic which transfers cells of a target image with a group of tile images preserving the whole appearance of the target image is a Non-Photo realistic Rendering (NPR) technique. a general mosaic algorithm includes cell partition and image database searching for tile images which look most similar with the cell images. in this paper, a target image is partitioned into different size cells with a Quad Tree method and then selected tile images from a very small Self-Organizing Map clustered database fill the cells. the cell partition and tile image selections are processed in a variable manner to generate different mosaics without losing aesthetic effect.","PeriodicalId":246432,"journal":{"name":"2012 Fifth International Symposium on Computational Intelligence and Design","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 Fifth International Symposium on Computational Intelligence and Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCID.2012.244","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Image-based mosaic which transfers cells of a target image with a group of tile images preserving the whole appearance of the target image is a Non-Photo realistic Rendering (NPR) technique. a general mosaic algorithm includes cell partition and image database searching for tile images which look most similar with the cell images. in this paper, a target image is partitioned into different size cells with a Quad Tree method and then selected tile images from a very small Self-Organizing Map clustered database fill the cells. the cell partition and tile image selections are processed in a variable manner to generate different mosaics without losing aesthetic effect.