Real time detection interface for walking on CAVE

S. Barrera, P. Romanos, S. Saito, H. Takahashi, M. Nakajima
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引用次数: 11

Abstract

Presently, most virtual reality systems use upper body parts to interact with objects in the virtual environment. This situation is caused by technological limitations of current interface devices. Starting from this viewpoint we developed a new interface for detecting ankle motions relative to the knee. We believe that hands-free navigation, unlike the majority of navigation techniques based on hand motions, has the greatest potential for maximizing the interactivity of virtual environments since navigation modes are more direct motion of the feet. We therefore, created a simple device to detect ankle movements with rotary encoders sensors. These sensors rotate according to the amount and direction of the movement of the foot. The sensors are attached to a sandal and can be used for many purposes including virtual games. Validation of our approach is given by discussion and illustration of some experimental results.
CAVE上行走的实时检测接口
目前,大多数虚拟现实系统使用上半身与虚拟环境中的物体进行交互。这种情况是由于当前接口设备的技术限制造成的。从这个角度出发,我们开发了一个新的界面来检测脚踝相对于膝盖的运动。我们认为,与大多数基于手部运动的导航技术不同,免提导航在最大化虚拟环境的交互性方面具有最大的潜力,因为导航模式更直接的是脚的运动。因此,我们创造了一个简单的装置,用旋转编码器传感器来检测脚踝的运动。这些传感器根据脚的移动量和方向旋转。传感器安装在凉鞋上,可用于多种用途,包括虚拟游戏。通过对一些实验结果的讨论和说明,验证了我们的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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