Testing Method for Multi-UAV Conflict Resolution Using Agent-Based Simulation and Multi-Objective Search

Xueyi Zou, R. Alexander, J. Mcdermid
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引用次数: 15

Abstract

A new approach to testing multi-UAV conflict resolution algorithms is presented. The problem is formulated as a multi-objective search problem with two objectives: finding air traffic encounters that 1) are able to reveal faults in conflict resolution algorithms and 2) are likely to happen in the real world. The method uses agent-based simulation and multi-objective search to automatically find encounters satisfying these objectives. It describes pairwise encounters in three-dimensional space using a parameterized geometry representation, which allows encounters involving multiple UAVs to be generated by combining several pairwise encounters. The consequences of the encounters, given the conflict resolution algorithm, are explored using a fast-time agent-based simulator. To find encounters meeting the two objectives, a genetic algorithm approach is used. The method is applied to test ORCA-3D, a widely cited open-source multi-UAV conflict resolution algorithm, and the method’s performance is compared with ...
基于agent仿真和多目标搜索的多无人机冲突解决测试方法
提出了一种测试多无人机冲突解决算法的新方法。该问题被表述为一个多目标搜索问题,有两个目标:寻找空中交通遭遇,1)能够揭示冲突解决算法中的错误,2)可能在现实世界中发生。该方法采用基于智能体的仿真和多目标搜索来自动寻找满足这些目标的相遇。它使用参数化几何表示来描述三维空间中的成对相遇,这允许通过组合多个成对相遇来生成涉及多个无人机的相遇。在给定冲突解决算法的情况下,使用基于快速代理的模拟器来探索遭遇的后果。为了找到满足两个目标的相遇,使用了遗传算法方法。将该方法应用于广泛引用的开源多无人机冲突解决算法ORCA-3D的测试,并与传统的多无人机冲突解决算法进行了性能比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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