Cunetsim: A GPU based simulation testbed for large scale mobile networks

B. Bilel, Nikaein Navid
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引用次数: 11

Abstract

Most of the existing packet-level simulation tools are designed to perform experiments modeling small to medium scale networks. The main reason of this limitation is the amount of available computation power and memory in CPU-based simulation environments. To enable efficient packet-level simulation for large scale scenarios, we introduce a CPU-GPU co-simulation framework where synchronization and experiment design are performed in CPU and node's logical processes are executed in parallel in GPU according to the master/worker model. The framework is developed using the Compute-Unified Device Architecture (CUDA) API and denoted as Cunetsim, CUDA network simulator. In this work, we study the node mobility and connectivity as they are among the most time consuming task when large scale networks are simulated. Simulation results show that Cunetsim runtime remains stable and that it achieves significantly lower runtime than existing approaches when computing mobility and connectivity with no degradation in the accuracy of the results. Further, the connectivity is achieved up to 870 times faster than Sinalgo, which presents the best performances know until now.
Cunetsim:基于GPU的大规模移动网络仿真测试平台
大多数现有的包级仿真工具都是设计用来对中小型网络进行实验建模的。这种限制的主要原因是基于cpu的模拟环境中可用的计算能力和内存的数量。为了在大规模场景中实现高效的分组级仿真,我们引入了一个CPU-GPU协同仿真框架,其中同步和实验设计在CPU中执行,节点的逻辑进程根据主/工作模型在GPU中并行执行。该框架使用计算统一设备架构(CUDA) API开发,并标记为Cunetsim, CUDA网络模拟器。在这项工作中,我们研究了节点的移动性和连通性,因为它们是模拟大规模网络时最耗时的任务之一。仿真结果表明,Cunetsim的运行时间保持稳定,在计算移动性和连通性时,其运行时间明显低于现有方法,且结果的准确性没有下降。此外,连接速度比Sinalgo快870倍,这是迄今为止所知的最佳性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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