Intelligent self-learning characters for computer games

Wen Tang, T. Wan
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引用次数: 6

Abstract

In this paper, a novel AI-based animation approach is presented to simulate intelligent self-learning characters for computer games or other interactive virtual reality applications. The complex learning behaviours of the virtual characters are modelled as an evolutionary process so that adaptive AI algorithms such as genetic algorithms have been used to simulate the learning process. The simulation method enables the characters in a computer game environment to have abilities to learn for specific assigned tasks. Its skill for completing the tasks can be developed and evolved through its experiences of performing the tasks. The paper also describes techniques for performance evaluation and optimisation for virtual characters to perform jumping tasks.
电脑游戏中的智能自学习角色
本文提出了一种新的基于人工智能的动画方法来模拟计算机游戏或其他交互式虚拟现实应用中的智能自学习角色。虚拟角色的复杂学习行为被建模为一个进化过程,因此自适应人工智能算法(如遗传算法)已被用于模拟学习过程。模拟方法使电脑游戏环境中的角色具有学习特定任务的能力。它完成任务的技能可以通过执行任务的经验来发展和进化。本文还描述了虚拟角色执行跳跃任务的性能评估和优化技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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