Psychologically-based vision and attention for the simulation of human behaviour

Stephen J. Rymill, N. Dodgson
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引用次数: 28

Abstract

We describe a system designed to improve the simulation of human crowd behaviour by considering the visual perception and attention of each individual in the crowd. All of our techniques are based on psychology research; the ways this has been used are explained in detail. Our system runs in real-time, allowing quick experimentation with different ideas. The attention shifts for each actor, along with the associated gaze shifts, are controlled by a set of communicating agents. The agents can make requests for shifts of gaze and a gaze control agent sorts these according to priority. In our system each actor builds its own mental model of the world, based on its monitoring of other actors in the crowd. We argue that because we are using only the limited information from this mental model to decide the actor's behaviour, our simulation produces more realistic behaviour than previous work.
基于心理学的视觉和注意力对人类行为的模拟
我们描述了一个系统,旨在通过考虑人群中每个个体的视觉感知和注意力来改进人类群体行为的模拟。我们所有的技巧都是基于心理学研究;详细解释了使用这种方法的方法。我们的系统是实时运行的,允许对不同的想法进行快速实验。每个演员的注意力转移,以及相关的目光转移,都由一组通信代理控制。代理可以请求转移凝视,凝视控制代理根据优先级对这些请求进行排序。在我们的系统中,每个行为者都基于对人群中其他行为者的监视,建立了自己对世界的心理模型。我们认为,因为我们只使用来自这个心智模型的有限信息来决定行动者的行为,所以我们的模拟产生的行为比以前的工作更真实。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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