{"title":"Writing P4 compiler backend for packet processing engines","authors":"Balachandher Sambasivam, Maheswari Subramanian, Debapriya Chatterjee, Mallikarjuna Gouda, Sosutha Sethuramapandian, Yogender Singh Saroha","doi":"10.1145/3493425.3502769","DOIUrl":null,"url":null,"abstract":"The advent of P4 as a protocol-independent and platform-independent network packet processing language has revolutionized the way networks are designed and the way networking devices are programmed. There are few programmable devices, whether ASICs or FPGA-based devices, that are designed with P4 programmability as the end goal right from the beginning. As a consequence, although these packet processing engines are programmable, writing a P4 compiler for these targets requires overcoming some technical challenges. Our team has worked on a variety of packet processing pipelines in recent years, in this article, we are presenting some of these challenges as well as the solutions we found to work around them.","PeriodicalId":426581,"journal":{"name":"Proceedings of the Symposium on Architectures for Networking and Communications Systems","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Symposium on Architectures for Networking and Communications Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3493425.3502769","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The advent of P4 as a protocol-independent and platform-independent network packet processing language has revolutionized the way networks are designed and the way networking devices are programmed. There are few programmable devices, whether ASICs or FPGA-based devices, that are designed with P4 programmability as the end goal right from the beginning. As a consequence, although these packet processing engines are programmable, writing a P4 compiler for these targets requires overcoming some technical challenges. Our team has worked on a variety of packet processing pipelines in recent years, in this article, we are presenting some of these challenges as well as the solutions we found to work around them.